Template:OS Gameplay: Difference between revisions
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!style="width:100%;background-color:#d8d8d8; border: 1px solid #a2a9b1" colspan="2"|Game mechanics in [[Obenseuer]] | !style="width:100%;background-color:#d8d8d8; border: 1px solid #a2a9b1" colspan="2"|<div style="float:right; margin:2px 25px 0px 0px; font-size:12px">[[Template:OS_Gameplay|View]] · [[Special:EditPage/Template:OS_Gameplay|Edit]]</div>Game mechanics in [[Obenseuer]] | ||
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|class="navtempsec" style="width:10%; text-align:center; background-color:#d8d8d8; border: 1px solid #a2a9b1"|Basics | |class="navtempsec" style="width:10%; text-align:center; background-color:#d8d8d8; border: 1px solid #a2a9b1"|Basics |
Revision as of 09:43, 17 January 2024
Game mechanics in Obenseuer | |
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Basics | Getting Started · Starting Choices · Needs · Fungal Disease · Skills · Currencies · Medicine · Time |
Tenement | Renovations · Renting · Building Mode · Cleaning Mode · Furniture Crafting |
Item processing | Crafting (Blacksmithing · Cooking · Composting) · Farming · Animal Breeding · Alcohol Brewing (Malting · Mashing · Fermenting · Distilling) · Looting · Tree Chopping · Rock Mining · Resource Recycling · Item Laundering |
Other | Lockpicking · Blocked Passages · Money Exchange · Sauna · Mail · Phone · Jobs (Farming Job · Telemarketing Job · Pizza Delivery Job) · Safe · Bank Account · Police · Crimes · Jail · Keys · Keycards · Keypad · Backpack · Slot Machine |
Game Mechanics · Locations · Map · Characters · Quests · Achievements · Shop Vendors · Items · Machines |