Keys
Jump to navigation
Jump to search
In Obenseuer, player can pick up keys to unlock specific doors.
Overview[edit | edit source]
Keys are found in the world or given directly as part of the quest, they occupy a separate section inside player's inventory, collected keys will permanently stay in the inventory.
Specific doors will either require only a key or allow unlocking them with a key as an alternative to Lockpicking, some doors might be in other's view when lockpicked, so using a key will prevent getting a crime points.
When player is in possession of a key, interacting with a door will display a green unlock hint.
List of keys[edit | edit source]
- Bergmann tunnel entrance keys - Keys to Tenement B basement leading to Bergmann tunnels given on the course of Getting a Passport quest.
- Tunnel B2 keys - Keys to Tunnel B2 in the Bergmann tunnels given by Mike on the course of Tunnel B2 quest.
- Deekula apartment B1 keys - Keys to the Deekula B1 apartment given on the course of Priest's Debt quest.
- Deekula B3 apartment - Keys found on the course of Radio Signal quest.
- Deekula apartment A8 keys - Keys found in the Deekula A8 apartment.
- Deekula C storage 8 keys - Keys found in the Deekula C4 apartment.
- Deekula apartment B4 keys - Keys given on the course of Radio Signal quest.
- Mr. Duck's upstairs keys - Keys given on the course of Five Little Ducklings
- Deekula apartment B8 keys - Keys given by Keijo Korsonen after talking with him
- Deekula apartment B10 keys - Keys given by Max Masher if he gets hurt.
- Keys to small mines - Keys found in small mine by escaping from prison by the vent.
See also[edit | edit source]