Renovations: Difference between revisions
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(Added the costs of renovations for the yard (WIP)) |
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Resources needed for renovations can be placed in the "Renovation Resources" chest located next to the contractor, it is wise to plan ahead and buy or find rarer resources in advance, as their availably might be low when a time for renovation comes otherwise. Samuel Jonasson also accepts stolen resources for the renovations. | Resources needed for renovations can be placed in the "Renovation Resources" chest located next to the contractor, it is wise to plan ahead and buy or find rarer resources in advance, as their availably might be low when a time for renovation comes otherwise. Samuel Jonasson also accepts stolen resources for the renovations. | ||
== Renovation Costs : == | |||
=== Yard : === | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+COURTYARD | |||
!Level | |||
!Dependencies | |||
!Cost (OC) | |||
!Cost (Materials) | |||
!Cost (RM) | |||
|- | |||
|I | |||
| | |||
|6.800 | |||
|Planks x40 | |||
Nails x80 | |||
|700 | |||
|- | |||
|II | |||
| | |||
|13.000 | |||
|Planks x40 | |||
Nails x80 | |||
Sand x5 | |||
Cement x4 | |||
Tarp x1 | |||
Mesh x1 | |||
Wire x1 | |||
|1.100 | |||
|- | |||
|III | |||
| | |||
|60.000 | |||
|Planks x20 | |||
Nails x40 | |||
Sheet Metal x10 | |||
Cement x8 | |||
Fertile Soil x5 | |||
Wire x5 | |||
Brick x20 | |||
|10.000 | |||
|- | |||
|IV | |||
| | |||
|100.000 | |||
|Planks x40 | |||
Nails x40 | |||
Sheet Metal x12 | |||
Cement x16 | |||
Bucket of paint x4 | |||
Wire x10 | |||
Wiring Components x5 | |||
Brick x25 | |||
|30.000 | |||
|- | |||
|V | |||
| | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+FACADE | |||
!Level | |||
!Dependencies | |||
!Cost (OC) | |||
!Cost (Materials) | |||
!Cost (RM) | |||
|- | |||
|I | |||
| | |||
|7.000 | |||
|Cement x10 | |||
Scrap metal x10 | |||
|800 | |||
|- | |||
|II | |||
|Facade I | |||
|14.500 | |||
|Cement x15 | |||
Scrap metal x15 | |||
Planks x3 | |||
Asbestos x5 | |||
|1.700 | |||
|- | |||
|III | |||
|Facade II | |||
|40.000 | |||
|Cement x20 | |||
Scrap metal x20 | |||
Asbestos x15 | |||
|10.000 | |||
|- | |||
|IV | |||
|Facade III | |||
|100.000 | |||
|Cement x20 | |||
Scrap metal x30 | |||
Bucket of paint x15 | |||
Insulation wool x15 | |||
|20.000 | |||
|- | |||
|V | |||
| | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+ | |||
SAUNA & PIER | |||
!Upgrade | |||
!Level | |||
!Cost (OC) | |||
!Cost (Materials) | |||
!Cost (RM) | |||
|- | |||
|Courtyard | |||
|I | |||
|15.000 | |||
|Planks x40 | |||
Nails x80 | |||
Leather roll x1 | |||
Scrap metal x20 | |||
Pipe x2 | |||
Duct tape x4 | |||
Sheet Metal x4 | |||
Bucket of paint x1 | |||
Rock x4 | |||
|800 | |||
|- | |||
| | |||
|II | |||
|21.500 | |||
|Planks x60 | |||
Nails x120 | |||
Cloth roll x1 | |||
Scrap metal x30 | |||
Pipe x3 | |||
Duct tape x8 | |||
Sheet Metal x4 | |||
|1.700 | |||
|- | |||
| | |||
|III | |||
|60.000 | |||
|Planks x30 | |||
Nails x80 | |||
Cloth roll x2 | |||
Scrap metal x20 | |||
Pipe x6 | |||
Duct tape x2 | |||
Sheet Metal x8 | |||
Cement x4 | |||
Glass Pane x4 | |||
Bucket of paint x3 | |||
|10.000 | |||
|- | |||
| | |||
|IV | |||
|60.000 | |||
|Planks x60 | |||
Nails x160 | |||
Cloth roll x2 | |||
Scrap metal x30 | |||
Pipe x6 | |||
Duct tape x2 | |||
Sheet Metal x8 | |||
Cement x2 | |||
Glass Pane x6 | |||
Bucket of paint x6 | |||
|20.000 | |||
|- | |||
| | |||
|V | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|''Not Implemented'' | |||
|} | |||
==See also== | ==See also== |
Revision as of 23:30, 11 August 2024
Renovations are one of the main aspects and objective of the Obenseuer, that become available as soon as player receives Tenement Blueprint from Malone Petronis.
Tenement Blueprint gives a wide range of renovations to start, individual apartments, their upgrades and utilities, general tenement upgrades and its utilities, basement upgrades and roof upgrades and outdoors upgrades. Renovations can be contracted to renovation contractors limited to the level of that contractor or blocked by requirements of other renovations.
Apartment renovations
Player's Tenement has currently 16 available apartments that can be renovated, that also includes the player's apartment and the apartment resided by Malone Petronis, remaining apartments can be rented to people looking for home in exchange for a stable income.
The apartment upgrades themselves can be split into general upgrades (Walls, Bathroom, Kitchen and Balconies) and utilities (Heating, Electricity and Water), which the latter may require tenement utilities first. It is advised to focus on preparing apartments for renting first, before player tackles renovations of their own or Malone's apartment.
Tenement renovations
The tenement itself has multiple key upgrades to perform, mainly the Stairwell renovations, that with each level, will unlock more floors, and Basement renovation, which allows to install utilities required in later apartment upgrades. It is very important to differentiate apartment utilities from tenement utilities when planning renovations.
Besides the two main upgrades, with unlocked basement, player can further renovate it, expanding it to a personal workshop, a public sauna and a mushroom farm. Unlocking all floors with the roof included, allows to start roof renovations. Player can also at any time renovate the outdoors, cleaning up the courtyard, renovating the façade and expanding the tenement with a pier and a canal sauna, which of those upgrades, some may be required by potential tenants.
In the current version, by default the tenement starts with Makeshift I level of Pier and Sauna upgrade.
Starting renovations
After acquiring Tenement Blueprint, player is able to talk to renovation contractors, starting with Tenement Contract Work! run by Samuel Jonasson. Upon interaction, player is given a choice which renovations to start, each requires player to gather resources and pay initial payment in OCs, finished renovation needs final payment in RMs to be applied in the tenement. Player can start multiple renovations concurrently and is free to hold on paying the final payment as long as they please. Higher level renovations will require player visiting new districts and finding a contractor with better skills there.
For apartment renovations, the player is required to fully examine that apartment by visiting every room, and cleaning it up from trash, furniture, contaminated materials, mold and graffiti, using the Cleaning Mode. Gathered furniture player can utilize for themselves.
Resources needed for renovations can be placed in the "Renovation Resources" chest located next to the contractor, it is wise to plan ahead and buy or find rarer resources in advance, as their availably might be low when a time for renovation comes otherwise. Samuel Jonasson also accepts stolen resources for the renovations.
Renovation Costs :
Yard :
Level | Dependencies | Cost (OC) | Cost (Materials) | Cost (RM) |
---|---|---|---|---|
I | 6.800 | Planks x40
Nails x80 |
700 | |
II | 13.000 | Planks x40
Nails x80 Sand x5 Cement x4 Tarp x1 Mesh x1 Wire x1 |
1.100 | |
III | 60.000 | Planks x20
Nails x40 Sheet Metal x10 Cement x8 Fertile Soil x5 Wire x5 Brick x20 |
10.000 | |
IV | 100.000 | Planks x40
Nails x40 Sheet Metal x12 Cement x16 Bucket of paint x4 Wire x10 Wiring Components x5 Brick x25 |
30.000 | |
V | Not Implemented | Not Implemented | Not Implemented |
Level | Dependencies | Cost (OC) | Cost (Materials) | Cost (RM) |
---|---|---|---|---|
I | 7.000 | Cement x10
Scrap metal x10 |
800 | |
II | Facade I | 14.500 | Cement x15
Scrap metal x15 Planks x3 Asbestos x5 |
1.700 |
III | Facade II | 40.000 | Cement x20
Scrap metal x20 Asbestos x15 |
10.000 |
IV | Facade III | 100.000 | Cement x20
Scrap metal x30 Bucket of paint x15 Insulation wool x15 |
20.000 |
V | Not Implemented | Not Implemented | Not Implemented |
Upgrade | Level | Cost (OC) | Cost (Materials) | Cost (RM) |
---|---|---|---|---|
Courtyard | I | 15.000 | Planks x40
Nails x80 Leather roll x1 Scrap metal x20 Pipe x2 Duct tape x4 Sheet Metal x4 Bucket of paint x1 Rock x4 |
800 |
II | 21.500 | Planks x60
Nails x120 Cloth roll x1 Scrap metal x30 Pipe x3 Duct tape x8 Sheet Metal x4 |
1.700 | |
III | 60.000 | Planks x30
Nails x80 Cloth roll x2 Scrap metal x20 Pipe x6 Duct tape x2 Sheet Metal x8 Cement x4 Glass Pane x4 Bucket of paint x3 |
10.000 | |
IV | 60.000 | Planks x60
Nails x160 Cloth roll x2 Scrap metal x30 Pipe x6 Duct tape x2 Sheet Metal x8 Cement x2 Glass Pane x6 Bucket of paint x6 |
20.000 | |
V | Not Implemented | Not Implemented | Not Implemented |
See also
Game mechanics in Obenseuer | |
---|---|
Basics | Getting Started · Starting Choices · Needs · Fungal Disease · Skills · Currencies · Medicine · Time · Fuel Types |
Tenement | Renovations · Renting · Building Mode · Cleaning Mode · Furniture Crafting |
Item processing | Crafting (Blacksmithing · Cooking · Composting) · Blueprint Designing · Farming · Animal Breeding · Alcohol Brewing (Malting · Mashing · Fermenting · Distilling) · Looting · Tree Chopping · Rock Mining · Resource Recycling · Item Laundering |
Jobs | Farming Job · Telemarketing Job · Pizza Delivery Job · Volunteering Job · Guitar Job · Manufacturing Job · Ore Delivery Job |
Other | Lockpicking · Blocked Passages · Money Exchange · Sauna · Mail · Phone · Safe · Bank Account · Police · Crimes · Jail · Keys · Keycards · Keypad · Backpack · Slot Machine · OsRat · Radiation · Magic · Literature · Minitrains · Obenseuer Metro |
Game Mechanics · Locations · Map · Characters · Quests · Achievements · Shop Vendors · Items · Machines |