Radiation: Difference between revisions
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==Overview== | ==Overview== | ||
Radiation is an ionizing energy emission in a form of particle-waves generated by the natural radioactive decay of Polonium-210 and Cobalt-60. By default these two | Radiation is an ionizing energy emission in a form of particle-waves generated by the natural radioactive decay of Polonium-210 and Cobalt-60. By default these two isotopes are secured in a sample containers, generating much lower doses of harmful radiation, breaking the containers open exposes the player for a highly deadly amounts of direct radiations. A normal amount of background radiation is present all the time and is not harmful. | ||
Player can acquire a Dosimeter to measure both a background dose of the radiation and a total dose the player has received over a period the Dosimeter been active. The intensity of the radiations increases exponentially the closer player gets to the active source of the radiation. Being shielded away from the source by the walls decreases the effects of intensity. | Player can acquire a Dosimeter to measure both a background dose of the radiation and a total dose the player has received over a period the Dosimeter been active. The intensity of the radiations increases exponentially the closer player gets to the active source of the radiation. Being shielded away from the source by the walls decreases the effects of intensity. |
Revision as of 12:20, 19 November 2024
In Obenseuer, Radiation is an invisible harmful effect negatively affecting the player.
Overview
Radiation is an ionizing energy emission in a form of particle-waves generated by the natural radioactive decay of Polonium-210 and Cobalt-60. By default these two isotopes are secured in a sample containers, generating much lower doses of harmful radiation, breaking the containers open exposes the player for a highly deadly amounts of direct radiations. A normal amount of background radiation is present all the time and is not harmful.
Player can acquire a Dosimeter to measure both a background dose of the radiation and a total dose the player has received over a period the Dosimeter been active. The intensity of the radiations increases exponentially the closer player gets to the active source of the radiation. Being shielded away from the source by the walls decreases the effects of intensity.
Dosimeter can be acquired from looting the Tenement A hospital or be bought from Fredrik Walker or the OS Mining Services. To use dosimeter, it needs to equipped in the primary hand and activated , it is powered by Batteries AA.
Player's exposure to the high doses will negatively impact the physical health, causing a radiation sickness. Player can purchase Iodine Pills at Skeida Pharmacy or seek immediate medical attention at Dr. Pena MD office. A constant and high amounts of radiation also reduces the Fungal Disease.
A very high intensity background radiation is also present in the Under map, surrounding the edges and increases when moving towards those edges.
Game mechanics in Obenseuer | |
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Basics | Getting Started · Starting Choices · Needs · Fungal Disease · Skills · Currencies · Medicine · Time · Fuel Types |
Tenement | Renovations · Renting · Building Mode · Cleaning Mode · Furniture Crafting |
Item processing | Crafting (Blacksmithing · Cooking · Composting) · Blueprint Designing · Farming · Animal Breeding · Alcohol Brewing (Malting · Mashing · Fermenting · Distilling) · Looting · Tree Chopping · Rock Mining · Resource Recycling · Item Laundering |
Jobs | Farming Job · Telemarketing Job · Pizza Delivery Job · Volunteering Job · Guitar Job · Manufacturing Job · Ore Delivery Job |
Other | Lockpicking · Blocked Passages · Money Exchange · Sauna · Mail · Phone · Safe · Bank Account · Police · Crimes · Jail · Keys · Keycards · Keypad · Backpack · Slot Machine · OsRat · Radiation · Magic · Literature · Minitrains · Obenseuer Metro |
Game Mechanics · Locations · Map · Characters · Quests · Achievements · Shop Vendors · Items · Machines |