Keypad: Difference between revisions

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|Currently has no code and no use
|Currently has no code and no use
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|<span class="mw-customtoggle-C9 mw-collapsible" id="mw-customcollapsible-C9">''show''</span><span class="mw-customtoggle-C9 mw-collapsible mw-collapsed" id="mw-customcollapsible-C9">''hide''</span><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-C9">2441</div>
|<span class="mw-customtoggle-C9 mw-collapsible" id="mw-customcollapsible-C9">''show''</span><span class="mw-customtoggle-C9 mw-collapsible mw-collapsed" id="mw-customcollapsible-C9">''hide''</span><div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-C9">N/A</div>
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Revision as of 14:56, 6 June 2024

Keypad is an electronic lock used as a door protection in Obenseuer.

Overview

An usable keypad would be found next to a locked doors, upon interaction it allows to enter an 4-digit long code, using digits from 0 to 9, correct combinations allows to open the door. There is no punishment for entering a wrong combination, allowing player to immediately try to enter a code again.

List of keypads

Location Hint Code
Access to Bergmann Tunnels in Tenement B Given by Passmore on the course of Getting a Passport showhide
4027
Upper penthouse in Deekula C9 apartment Decoded from a henchmen's note found in one of the rooms, requires identifying various locations in Deekula C and note down their numbers showhide
2441
Deekula B7 apartment Leetspeak slang used on the internet showhide
1337
Prison Currently has no code and no use showhide
N/A

See also