Crimes: Difference between revisions
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In [[Obenseuer]], performing certain activities will be marked as '''Crimes''', adding up to a bounty on the player. | In [[Obenseuer]], performing certain activities will be marked as '''Crimes''', adding up to a bounty on the player. | ||
==Types of crimes== | == Types of crimes == | ||
*'''Theft''', stealing, eating and crafting with owned items in the presence of other people or seen by the cameras. | * '''Theft''', stealing, eating and crafting with owned items in the presence of other people or seen by the cameras. | ||
*'''Burglary''', lockpicking doors, suitcases and lockers in the presence of other people or seen by the cameras. | * '''Burglary''', lockpicking doors, suitcases and lockers in the presence of other people or seen by the cameras. | ||
*'''Trespassing''', entering restricted area in the presence of other people or seen by the cameras. | * '''Trespassing''', entering restricted area in the presence of other people or seen by the cameras. | ||
*'''Administrative''', breaking rules of [[Kolhola A]] building while seen by the cameras, rules can be read on the message board on the first floor. | * '''Administrative''', breaking rules of [[Kolhola A]] building while seen by the cameras, rules can be read on the message board on the first floor. | ||
*'''Prison Escape''', being caught when attempting to escape the [[Jail]]. | * '''Prison Escape''', being caught when attempting to escape the [[Jail]]. | ||
*'''Harassment''', constant harassment of certain characters, like the Jim Nilsen or Mona Hall. | * '''Harassment''', constant harassment of certain characters, like the Jim Nilsen or Mona Hall. | ||
*'''Unspecified''', miscellaneous crimes not fitting other categories. | * '''Unspecified''', miscellaneous crimes not fitting other categories. | ||
==Bounty== | == Bounty == | ||
Each crime adds up to a bounty on player's head, with the bounty growing up, the [[Police|Militiamen]] will start to approach the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection. The higher the bounty, the longer the jail sentence will be. | Each crime adds up to a bounty on player's head, with the bounty growing up, the [[Police|Militiamen]] will start to approach the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection. The higher the bounty, the longer the jail sentence will be. | ||
Carrying stolen item on the player also has chances for Militiamen to approach player for inspection. | Carrying stolen item on the player also has chances for Militiamen to approach player for inspection. | ||
{{OS_Gameplay}} | {{OS_Gameplay}} |
Revision as of 22:20, 16 April 2025
In Obenseuer, performing certain activities will be marked as Crimes, adding up to a bounty on the player.
Types of crimes
- Theft, stealing, eating and crafting with owned items in the presence of other people or seen by the cameras.
- Burglary, lockpicking doors, suitcases and lockers in the presence of other people or seen by the cameras.
- Trespassing, entering restricted area in the presence of other people or seen by the cameras.
- Administrative, breaking rules of Kolhola A building while seen by the cameras, rules can be read on the message board on the first floor.
- Prison Escape, being caught when attempting to escape the Jail.
- Harassment, constant harassment of certain characters, like the Jim Nilsen or Mona Hall.
- Unspecified, miscellaneous crimes not fitting other categories.
Bounty
Each crime adds up to a bounty on player's head, with the bounty growing up, the Militiamen will start to approach the player for inspection, the higher the bounty the more aggressive the approach will be, making the Militiamen run up or catch up player immediately without inspection. The higher the bounty, the longer the jail sentence will be.
Carrying stolen item on the player also has chances for Militiamen to approach player for inspection.