Keycards
Keycards are used to open electronically locked doors in Obenseuer, similar to Keys that unlock regular locks.
Overview
When player is having a keycard in their inventory, they will be able to interact with a respective lock next to the door, if keycard matches the lock, the doors will be unlocked allowing player to interact with them to open. Unlike keys, the keycards occupy regular inventory slots and therefor, can be lost.
In the current version, there is only one keycard that can be acquired, a Skeida Pharmacy Keycard. It can rarely be found among the Passmore's stock to be purchased for 63 OC. The keycard grants access to two rooms inside the Skeida Pharmacy, the break room and the storage room, NPCs will not react negatively to player accessing the restricted areas.
Another lock-protected door are found at the top floor of Tenement B, however in the current version, there is no keycard to be acquired to unlock that door.
See also
Game mechanics in Obenseuer | |
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Basics | Getting Started · Starting Choices · Needs · Fungal Disease · Skills · Currencies · Medicine · Time · Fuel Types |
Tenement | Renovations · Renting · Building Mode · Cleaning Mode · Furniture Crafting |
Item processing | Crafting (Blacksmithing · Cooking · Composting) · Blueprint Designing · Farming · Animal Breeding · Alcohol Brewing (Malting · Mashing · Fermenting · Distilling) · Looting · Tree Chopping · Rock Mining · Resource Recycling · Item Laundering |
Jobs | Farming Job · Telemarketing Job · Pizza Delivery Job · Volunteering Job · Guitar Job · Manufacturing Job · Ore Delivery Job |
Other | Lockpicking · Blocked Passages · Money Exchange · Sauna · Mail · Phone · Safe · Bank Account · Police · Crimes · Jail · Keys · Keycards · Keypad · Backpack · Slot Machine · OsRat · Radiation · Magic · Literature · Minitrains · Obenseuer Metro |
Game Mechanics · Locations · Map · Characters · Quests · Achievements · Shop Vendors · Items · Machines |