Keys: Difference between revisions

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(Created page with "In Obenseuer, player can pick up keys to unlock specific doors. ==Overview== Keys are found in the world or given directly as part of the quest, they occupy a separate section inside player's inventory, collected keys will permanently stay in the inventory. Specific doors will either require only a key or allow unlocking them with a key as an alternative to Lockpicking, some doors might be in other's view when lockpicked, so using a key will prevent getting a [...")
 
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==List of keys==
==List of keys==
to-do
* '''Bergmann tunnel entrance keys''' - Keys to [[Tenement B]] basement leading to Bergmann tunnels given on the course of [[Getting a Passport]] quest.
* '''Tunnel B2 keys''' - Keys to Tunnel B2 in the Bergmann tunnels given by Mike on the course of [[Tunnel B2]] quest.
* '''Deekula apartment B1 keys''' - Keys to the Deekula B1 apartment given on the course of [[Priest's Debt]] quest.
* '''Deekula B3 apartment''' - Keys found on the course of [[Radio Signal]] quest.
* '''Deekula apartment A8 keys''' - Keys found in the Deekula A8 apartment.
* '''Deekula C storage 8 keys''' - Keys found in the Deekula C4 apartment.
* '''Deekula apartment B4 keys''' - Keys given on the course of [[Radio Signal]] quest.
* '''Mr. Duck's upstairs keys''' - Keys given on the course of [[Five Little Ducklings]]
* '''Deekula apartment B8 keys''' - Keys given by Keijo Korsonen after talking with him
* '''Deekula apartment B10 keys''' - Keys given by Max Masher if he gets hurt.
* '''Keys to small mines -''' Keys found in small mine by escaping from prison by the vent.


==See also==
==See also==
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* [[Blocked Passages]]
* [[Blocked Passages]]
* [[Keycards]]
* [[Keycards]]
* [[Keypad]]
* [[Keypad]]<nowiki/>s
 


{{OS_Gameplay}}
{{OS_Gameplay}}

Latest revision as of 12:31, 7 July 2024

In Obenseuer, player can pick up keys to unlock specific doors.

Overview[edit | edit source]

Keys are found in the world or given directly as part of the quest, they occupy a separate section inside player's inventory, collected keys will permanently stay in the inventory.

Specific doors will either require only a key or allow unlocking them with a key as an alternative to Lockpicking, some doors might be in other's view when lockpicked, so using a key will prevent getting a crime points.

When player is in possession of a key, interacting with a door will display a green unlock hint.

List of keys[edit | edit source]

  • Bergmann tunnel entrance keys - Keys to Tenement B basement leading to Bergmann tunnels given on the course of Getting a Passport quest.
  • Tunnel B2 keys - Keys to Tunnel B2 in the Bergmann tunnels given by Mike on the course of Tunnel B2 quest.
  • Deekula apartment B1 keys - Keys to the Deekula B1 apartment given on the course of Priest's Debt quest.
  • Deekula B3 apartment - Keys found on the course of Radio Signal quest.
  • Deekula apartment A8 keys - Keys found in the Deekula A8 apartment.
  • Deekula C storage 8 keys - Keys found in the Deekula C4 apartment.
  • Deekula apartment B4 keys - Keys given on the course of Radio Signal quest.
  • Mr. Duck's upstairs keys - Keys given on the course of Five Little Ducklings
  • Deekula apartment B8 keys - Keys given by Keijo Korsonen after talking with him
  • Deekula apartment B10 keys - Keys given by Max Masher if he gets hurt.
  • Keys to small mines - Keys found in small mine by escaping from prison by the vent.

See also[edit | edit source]